CRUX: Fantasy Roleplaying
CRUX: Fantasy Roleplaying isn’t a fleshed out world, but a toolset full of generic fantasy elements that you can use to play around in those old familiar sandboxes you know and love using the CRUX: Universal Roleplaying rules (which are also free and needed in addition to this book). This work is currently in "living document" mode, and only contains the fantasy ancestries section at the moment. Since CRUX is fully modular, we figured this was the most important part, and decided to release the document in this state and add to it as we go. We'll update the document whenever we add new content.
The cover and all interior illustrations are by Adam Slivka.
If you want to support this and all of our other projects (and get tons of digital content in the process), please consider pledging to Ill Gotten Games on Patreon.
CRUX: Fantasy Roleplaying isn’t a fleshed out world, but a toolset full of generic fantasy elements that you can use to play around in those old familiar sandboxes you know and love using the CRUX: Universal Roleplaying rules (which are also free and needed in addition to this book). This work is currently in "living document" mode, and only contains the fantasy ancestries section at the moment. Since CRUX is fully modular, we figured this was the most important part, and decided to release the document in this state and add to it as we go. We'll update the document whenever we add new content.
The cover and all interior illustrations are by Adam Slivka.
If you want to support this and all of our other projects (and get tons of digital content in the process), please consider pledging to Ill Gotten Games on Patreon.
CRUX: Fantasy Roleplaying isn’t a fleshed out world, but a toolset full of generic fantasy elements that you can use to play around in those old familiar sandboxes you know and love using the CRUX: Universal Roleplaying rules (which are also free and needed in addition to this book). This work is currently in "living document" mode, and only contains the fantasy ancestries section at the moment. Since CRUX is fully modular, we figured this was the most important part, and decided to release the document in this state and add to it as we go. We'll update the document whenever we add new content.
The cover and all interior illustrations are by Adam Slivka.
If you want to support this and all of our other projects (and get tons of digital content in the process), please consider pledging to Ill Gotten Games on Patreon.