Our Story
We’ve played a lot of games. We’ve designed a lot of games. And, ultimately, the games we love playing are those that are accessible, inclusive and have settings that are as flexible as our own imaginations.
With our 3D design, we create system-agnostic models and terrain that work great with CRUX but are also right at home on a D&D table.
And the opposite is true. Want a multiverse setting for your story in which both wizards and robots exist? We’ve got you covered and we welcome you to use whatever models best represent your character, 3D printed or otherwise.
We’ve been taking print-and-play gaming to new dimensions since 2012!
3D Printing
Gaming
Accessible
TTRPG
Tabletop
STL
3D Printing Gaming Accessible TTRPG Tabletop STL
Our Team
Laurel Larsen keeps the correspondence under control, the contracts signed, the engagements booked, and cookies on the table. She rarely plays games because she’s a crummy loser.
Arian "Dutchmogul" Croft has been an artist, designer, developer, and entrepreneur since childhood. Having cycled through traditional tabletop mini painting, mixed media, junk building, and many other artistic expressions, he discovered 3D design in 2011 and hasn't looked back. By designing his own game pieces, creating the systems the team plays, and working at a record pace, he's now changing the way 3D printing influences game design internationally.
Adeline Larsen, affectionately known as “IGG Junior,” lends youthful input to game design and actively participates in all aspects of the creative process. After making her own games using clay and paper, she’s recently graduated to online design for 3D printing as well.
Jeremy Larsen is a renaissance man, creating art through woodworking, music, bike maintenance, and exceptional parenting. Once Arian awakened the long-dormant gaming beast within Jeremy, he embraced the 3D design, the painting, the 3D printing, and all the game developments in between. Known as “Prints Charming,” Jeremy also keeps the bank of 3D printers behaving appropriately.